Making the sprite - step 1


Using my very own Spred64, I can easily work out how the sprite would be constructed using 4 sprites (including the weapon) see below. 



It comes with many challenges later for animations with the restricted space which need to be worked out. Spred64 gives me the flexibility to understand what is needed to overcome these issues such as any offset positioning, X/Y expansion and any colour changes.



The final result looks great in static form, and a walk cycle would take some time to get right.

Get C64 Bitmaps

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