Making the sprite - step 1
C64 Bitmaps » Devlog
Using my very own Spred64, I can easily work out how the sprite would be constructed using 4 sprites (including the weapon) see below.
It comes with many challenges later for animations with the restricted space which need to be worked out. Spred64 gives me the flexibility to understand what is needed to overcome these issues such as any offset positioning, X/Y expansion and any colour changes.
The final result looks great in static form, and a walk cycle would take some time to get right.
Get C64 Bitmaps
C64 Bitmaps
A series of bitmap alternatives inspired by old retro games
Status | Released |
Category | Assets |
Author | RRFreelance |
Tags | bitmap, Commodore 64, last, Ninja, Pixel Art |
More posts
- New scene in progress!12 hours ago
- Size issue2 days ago
- LN2_Alt_Scene 4 done2 days ago
- Scene 3 is ready - the gift shop3 days ago
- Last Ninja 2 - Alternative bitmaps4 days ago
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