Better at making Commodore sprites than anything!


After 1 month of development, I think this is probably the best tool I've ever used/made. I really enjoyed making C64 sprites when I was in my early teens, changing sprites via the Action Replay cart was a fun past time, or using Seuck to make silly sprites and backdrop tilesets. Now I really love how the overlay sprites looked that give you more colour and detail at the expense of using up more screen sprites. With multiplexing a thing of the norm these days and still a HUGE fan base for making C64 art and games, I chose to get involved and tried a few rival sprite editors, but not a single one of them made it easy, this does! 

You can edit up to 64 sprites, place them in the compositor, offset them, X/Y expand them, set them on up to 4 overlay layers and even animated them up to 30 frames!
It saves your files as byte data (decimal format) ready to be used for actual C64 game development!!

Check out my full tutorial here: 

Thanks and Enjoy!!

Files

Spred64_v1.33_Beta.zip 2 MB
May 10, 2021
Mechs_Demo.txt 76 kB
May 10, 2021

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