Sprite expansion X and Y introduced
Fixed up an offset bug that means sprites could not be ofset the full width (ascii character limitation). I've re-positiong the Ascii read from 136 instead of 84. This means there is a 52 pixel offset, so I added the ability to fix up an older file by pressing Shift+L, open the older file from 1.12 and earlier then resave it.
Expanding the sprites:
The C64 has a sprite expansion trick that is good for saving on sprite information at the expense of chunky pixels. Press Shift+X to expand horizontally (toggle) and Shift+Y to toggle vertically. This happens on the Compositor area and does not affect the base sprites, I think this is also how it works on C64...Correct me if I'm wrong.
Demo and UI update coming soon.
Files
Get Spred64 - C64 Sprite Editor V1.43
Spred64 - C64 Sprite Editor V1.43
Edit, composite and animate sprites!
Status | Released |
Author | RRFreelance |
More posts
- Bug fixSep 17, 2022
- Spred64 - updateDec 05, 2021
- Added Binary Export / ImportJun 17, 2021
- New TutorialMay 20, 2021
- Fixed long loading issue from 1.37May 18, 2021
- *=$xxxx Address labelling addedMay 15, 2021
- Better at making Commodore sprites than anything!May 10, 2021
- Testing 1.2.3...May 10, 2021
- Lovely fixesMay 09, 2021
- Major fixMay 09, 2021
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